Why this post?
Because I wanted to reflect on the fact that Games Workshop's original Easterling army list was in 2003, when Return of the King was in Theaters. I want to disprove all so-called "justifications" that may exist of the original Easterling army being pitifully weak.
Why Return of the King heyday?
Because they may have been more prominent in Two Towers than in Return of the King, but in the latter the Easterlings actually do their fighting, they can be undeniably spotted in the "Breaking of the Great Gates" scene. That I am writing these rules as something GW should have done right off the bat makes them completely unofficial and in no way endorsed by today's Games Workshop. Granted, they may seem similar to current rules, but what this post is implying is that most of today's rules are massively overdue.
Heroes
Khamûl the Easterling (Ringwraith) = 120 points
Fight (F) = 5/-, Strength (S) = 4, Defense (D) = 8, Attacks (A) = 1, Wounds (W) = 1, Courage (C) = 6, Might_Will_Fate (M_W_F) = 2_14_2
War-gear = Heavy Armor and Sword. Can ride the following at extra cost:
Horse = 10 points
Armored Horse = 15 points
Fell Beast = 50 points
Special Rules: Harbinger of Evil, Will of Evil, Terror.
Essence Leech: Khamûl can regain one lost Will point to every wound he causes on any enemies, to a maximum of 14. He can also spend one Will point per turn on increasing his F, S, or A value by 1.
Central Monarch of Rhûn: Easterlings within 18" of Khamûl can benefit from his "Stand Fast!" usage.
Magical Powers:
Black Dart = 12" range, dice score 6+ to use
Drain Courage = 12" range, dice score 4+ to use
Compel = 12" range, dice score 5+ to use
Transfix = 12" range, dice score 5+ to use
Sap Will = 12" range, dice score 3+ to use
Malik Al-Na'mah (Human man) = 100 points
F = 6/-, S = 4, D = 6, A = 3, W = 3, C = 5, M_W_F = 3_3_1
War-gear = Heavy Armor and Easterling falchion (elven blade). Can take the following at additional cost:
Shield = 5 points
Armored Horse = 15 points
Easterling Chariot = 30 points
Special Rules:
King of the Blood: Malik regains one lost might point for every one wound inflicted on enemies, to a maximum of 3.
Brutal Footing: Whenever an Easterling is "Knocked To The Ground" for any reason, roll a D6. On a 4 or more the Easterling stays upright.
Master of Battle Tactics: Easterlings within 12" of Malik use him as a banner
Easterling King (Human man) = 70 points
F = 6/4+, S = 4, D = 6, A = 2, W = 2, C = 5, M_W_F = 2_2_1
War-gear = Heavy Armor and Easterling falchion. Can take the following at additional cost:
Halberd (replaces falchion) = free
Bow = 5 points
Shield = 5 points
Armored Horse = 15 points
Easterling Chariot = 30 points
Special Rules: Brutal Footing
Easterling Chariot (Monstrous Mount)
F = 0, S = 3, D = 8, A = 0, W = 3, C = 0
Special Rules: Easterling chariot drivers receive the Extra Attack and Knock To The Ground bonuses against enemy cavalry and enemy infantry, but they have rules of their own to follow:
Clunky Jumping: A chariot driver can only use jump tests to cross flat and concave obstacles like bogs and rivers, and cannot cross convex ones like fences or rocks this way. Furthermore, if a 1 is rolled on the Jump table, the chariot is destroyed and the driver is thrown
Stable Platform: A chariot driver can move the chariot's full 10-inch distance and still shoot bow, and can use an elven blade-like weapon with both hands even if he used his bow, and can carry a shield and bow at the same time and still use elven blade-like weapon with both hands. But if the driver becomes dismounted, he loses all of these abilities.
Easterling Chieftain (Human man) = 55 points
F = 5/4+, S = 4, D = 6, A = 2, W = 2, C = 4, M_W_F = 2_1_1
War-gear = Heavy Armor and Easterling falchion. Can take the following at additional cost:
Halberd (replaces falchion) = free
Bow = 5 points
Shield = 5 points
Armored Horse = 15 points
Easterling Chariot = 30 points
Special Rules: Brutal Footing
Warriors
Easterling Warrior (Human man) = 8 points
F = 4/4+, S = 3, D = 5, A = 1, W = 1, C = 3
War-gear = Heavy Armor and Easterling falchion. Any warrior can take the following at additional cost:
Halberd (replaces falchion) = free
Spear = 1 point
Pike = 1 point
Shield = 1 point
Bow = 1 point
Composite longbow (Elven bow) = 1 point
Drum (increases entire army's move value by 3" apiece, no matter how many drums are in use) = 20 points
Trumpet (increases entire army's Courage by 1 apiece, no matter how many trumpets are in use) = 15 points
Banner (maximum ratio of one banner to every one hero in the same force) = 25 points
Special Rules: Brutal Footing
Easterling Horse-archer (Human man) = 13 points
F = 4/4+, S = 3, D = 5, A = 1, W = 1, C = 3
War-gear: Heavy Armor, Easterling falchion, Horse, and Bow. Can take the following at additional cost:
Halberd (replaces falchion) = free
Composite shortbow (counts as Dwarven Bow and replaces regular Bow) = free
Special Rules: Brutal Footing
Bowmen upon horses: Easterling Horse-archers can move the full 10-inch distance of the horse's move and still open fire, but they may not engage in melee combat unless attacked first if he does so.
Easterling Knight (Human man) = 15 points
F = 4/-, S = 3, D = 6, A = 1, W = 1, C = 3
War-gear: Heavy Armor, Easterling falchion, Armored Horse, and shield. Can take the following at additional cost:
Halberd (replaces falchion) = free
Lance = 1 point
Banner = 25 points
Trumpet = 25 points
Special Rules: Brutal Footing
Easterling Charioteer (Human man) = 26 points
F = 4/4+, S = 3, D = 6, A = 1, W = 1, C = 3
War-gear = Heavy Armor, Easterling falchion, Bow, Shield, and Easterling chariot. Can replace his falchion with halberd at no extra cost.
Special rules: Brutal Footing
Easterling War Catapult = 100 points
Strength = 10, Defense = 10, Batter Points = 4
War-gear: Catapult with three Easterling Warrior crew with heavy armor and Easterling falchions. Can take additional crew at extra cost:
Easterling crewman = 8 points
Upgrades:
Flaming Ammunition = 15 points
Siege Veterans = 10 points
Easterling Engineer Captain = 85 points
Conclusion
This post is not meant to confuse anyone, it is just me expressing how I feel Games Workshop could have and should have written their Easterling army list in the Return of the King heyday back in 2003. They'd be a lot more public had they gone down the above road....
~KP